
The Zombie Pandemic FAQ
Q: Exactly what genre is the game going to be?
A: There are several names out there. We use the official term PBBG (persistent browser based game www.pbbg.org) which means that it's a game you play over a long duration - that is months maybe even years besides being played in a browser. It's a MMO as it's a massively multi-player game offering interaction with thousands of other players in one huge game world. It's also an RPG in the
means that use familiar role playing game elements as firstly take the role of the character in the game universe and the games offers RPG styled combat mode and a skill/attribute system in which you can grow you character earning experience points.
Q: How can I support Zombie pandemic?
A: You can help out in several ways and just a few seconds. All contributions are greatly appreciated. We created a quick list on how to help out which includes voting for us.
Q: How does the skills and skill training work?
A: The skill system will include different combat skills including "close combat", "parry", "take cover" and "ballistic points" which will affect the outcome of the close and long range attacks. You can improve your skills by both training and earning XP.
Q: Can you level up your character just like regular RPG games?
A: Yes! And as you level up you can customize your game character in different ways specializing in different skills
Q: I'm a skilled graphical artist, .net coder or copywriter and I would like to participate in the project?
A: Currently all positons are covered. But you are always welcome to contact us at info[at]zombiepandemic.com and tell us about your project or why and how you want to help out
Q: Does the game have a skill tree?
A: We can't tell exactly yet but will announce soon. However it's no secret that we will most certainly offer perks to the game characters advantage which will be somewhat similar to a "skill tree". .
Q: Is this similar to great games such as Urbandead.com?
A: We are fans of several of the zombie games currently available including titles such as urbandead and Capcoms "Dead Rising". Zombie Pandemic however is a totally independent and distinctive game featuring features and a rich storyline with a complex map system and an evolved combat system
Q: When will the game launch?
A: We expect to launch the game in the end of 2008. Stay tuned for updates. If you like - you can subscribe to our newsletter and be among of the first to join when game launches (sign up at the frontpage.
Q: Will the game feature vampires and werewolfs?
A: No the game involves around a "classic" zombie universe in a virus outbreak scenario. It has some apocalyptic theme to it as the epidemic turns into a pandemic and thus a "end of days" scenario.
Q: Is the game inspired by popular culture such as movies?
A: Most defintely. inspired by movies such "I am Legend" and "28 Days Later" and classics such as "Night of the Living Dead", "Evil Dead" and "Dawn of the Dead"
Q: Is the game going to be violent and will you be able to weapons such as laser and miniguns?
A: Yes. The game is most definitely going to be violent. The game will offer a wide range of realistic weapons including everything from assault rifles to baseball bats and chainsaws. The game won't however offer laser or other sci-fi gun but will depend mostly on melee weapons and what you find in the infected city.
Q: I have a suggestion for a game feature - can I influence the process?
A: Yes. Most certainly. We love to get input from other zombie fans and though we can't guarantee to use your idea please let us know what you think would be cool in the upcomming release.
Q: What is the advanced about your combat system compared to other PBBG?
A: We want to offer more than just a "click on a button battle". Thus our combat system is going to offer both long range and close combat in a turn based system and the combination of your characters skills, perks and weapon selection will heavily affect the outcome of the battle and not just the damage you cause. Furthermore you don't always have to fight and in some cases it would even be a dumb idea. When encountering zombie hordes you might want to choose to sneak past or try to run away rather than engage in confrontation.
Our lead developer recently gave an interview on the combat system at our weblog.
Q: How big is the game world going to be?
A: We can't say exactly yet but it's going to be huge offering a couple of hundred unique locations and hundreds of quests and scripted game events.
Q: What technology is the game based on?
A: The game is based on Microsoft ASP 3.5 and MS SQL Server
Q: What does PBBG mean?
A: A persistent browser-based game, or PBBG, is a computer game that satisfies the following two criteria: It is browser-based. The game is played over the Internet using only a web browser. It is persistent. Progress in the game is achieved over multiple playing sessions.
PBBGs merge the depth and longevity of an application-based game with the accessibility and portability of a browser-based game. PBBG can be spoken as pee-bee for brevity. Read more at www.pbbg.org
Q: What is a PBBG?
A: The PBBG definition is quite broad. The PBBG genre encompasses games of all traditional genres: role-playing, strategy, sports, simulation, and so forth.
PBBGs may be single-, multi-, or massively multi-player games. However, since an Internet connection is required to play, most developers incorporate massively multi-player and community elements into their PBBGs. A multi-player PBBG can be referred to as a MPBBG, but multi-player game play is usually assumed.
PBBGs may be text-based, or they may take advantage of browser plug-ins such as Flash or Java to create a more dynamic game play environment.
The PBBG definition is device-independent. In particular, a persistent game played within the web browser of a cell phone or other wireless device is still a PBBG. Such a game may be referred to as a mobile-enabled PBBG.
Q: Do you guys play browser based games?
A: Yes of course! To name a few Travian, Tribal Wars, Ogame and Urban Dead are popular. Dead Rising, Left 4 Dead and the Resident Evil series are popular games in our development team when it comes to consoles and PC gaming.
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